


This means that each faction will have some technologies that are exclusive to that faction, either being a entirely new technology or tweaks to the standard technology. that the technologies unlock - are specific to your faction. Many of the technologies - as well as the different ships, buildings, planet colonizations, etc. Reaching an era may unlock a Deed or an improvement. Technology cost increases based on the era it's in as well as the current number of technologies researched by your civilization. You have to research a set number of technologies from an era to have access to the next one. The technology tree in Endless Space 2 is split into four sections, Military, Economy and Trade, Science and Exploration and Empire Development.Įach section has 5 tiers or eras.

It is even possible to win the game directly by simply researching technologies (see below). These include new movement abilities for starships, new kinds of buildings, new kinds of ships and equipment, and access to major game features (like the galactic market, or many forms of diplomacy) which are initially "locked" when the game begins. Much like "experience points" in an RPG, players are able to gain science points as they play, and these progressively unlock new abilities for their empire. Technology is one of the core game systems in ES2.
